A living environment
Every Echo is both a character and a place — an emotional state that has taken on its own world, symbols, and atmosphere.
Each Echo is a world, a character, and a state of pressure made visible. Shards reveal glimpses of the past. Restore the sigil with truth, remain unseen, and let the Echo finally release what it was forced to carry.
A world that functions without living.
The Hollow is a world of preserved form and absent presence. It continues to move through ritual, structure, and repetition — but the living core is gone. It is not broken by chaos, but by emptiness hidden beneath order.
Greed • Control • Desire.
The Covet is a world shaped by possession rather than longing. It does not merely want — it closes, grips, and claims. The deeper you move into it, the more every surface begins to feel owned.
Each world is entered through the same underlying structure.
Every Echo is both a character and a place — an emotional state that has taken on its own world, symbols, and atmosphere.
Shards are elemental puzzles. Each solved shard reveals a glimpse of the past and brings the sigil closer to restoration.
When the truth is gathered and the sigil is restored, the Echo can finally let go of what shaped it.
Booklets, resin kits, and collector boxes allow each Echo to cross into physical form.